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The Semi Weekly Site Poll 15


Caboose The Ace

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Coming back for its fifteenth week is none other than the semi weekly site poll, so welcome back I guess!

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Halo 5 features two distinct types of enemy factions. The Covenant and the Prometheans and unlike Halo 4 they both hate each other so you will never see them fighting side by side. Both enemy factions fight with different units and use both different tactics and equipment. So my question to you all this week is.... 
 
What is your preferred faction to fight in Halo 5 and why?

As per usual: Voting ends on November 23th, If you have any suggestions or criticism, feel free to pm me.

And as always, happy voting, JXZAW out. :)

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Flood

 

 

In this game, I actually like the Covenant more.

343 made Hunters formidable, Grunts speak english again,

and I love plasma weapons.

I still like fighting the Prometheans,

but I like fighting Knights over Soldiers.

I hope in future games we see more of past

Covenant enemies return like Brutes and Drones.

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I prefer fighting Promethazine as they are relatively new and much more interesting than the Covenant (We have seen them in every game). Plus Prometheans Knights are so easily kill stolen

Edited by Kakashi_Hatake
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I like the Covenant in the game more, and now that even Jackals speak English.

 

However, Prometheans are the one's I like to fight most. They're a lot more stupid, plus better assassinations.

 

All together though, I found the fight against

Giant Warden and Giant Knight w/ Prophet's Bane

to be the best of them.

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Neither. The Covenant is bland, and lacking innovation while the Prometheans are now full of annoying teleporting bullet sponges.

 

For example, everyone's praising the Hunters as being more formidable, and to me they don't seem that interesting. The only new things they do are scripted Lekgolo formation (does not happen anywhere else besides the spawn point, and is not like a Knight where armor can be shot off. It's strange how you can't disintegrate a Hunter despite knowing it's made up of hundreds of individual worms that you just saw clump together into a single mass...), being really angry in general, yelling at you if you kill their bond brother, deflecting grenades (not ones thrown underneath them), and the rapid fire fuel rod bolts (basically just the Halo 4 Promethean Suppressor). That's it. They don't chase you around, and they're not physically imposing at all. The changes are geared more towards surface behavior, and not significant gameplay altering mechanics.

 

Oh, and this as well for Mr. Warden Eternal:

 

 

 

 

I'd like the Warden more if he wasn't the only boss enemy in the entire Campaign of Halo 5. Having to fight him over and over again made me loathe him.

 

 

 

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